the problem with autopricers

Discussion in 'Neopets Chit-Chat' started by Kaito, Jul 14, 2007.

Thread Status:
Not open for further replies.
  1. Kaito

    Kaito Level IV

    Joined:
    Jun 29, 2007
    Messages:
    2,692
    Likes Received:
    15
    hmm, i just realised one flaw in the autopricer (as an idea itself)

    when it does multiple searches, let X be a higher price, Y be a lower price


    it'll find the average of X and Y, and thus, the pricing will not be the lowest


    is there anyway to solve this?
     
  2. Mikaz

    Mikaz Level II

    Joined:
    Jun 3, 2007
    Messages:
    225
    Likes Received:
    0
    Location:
    Localhost
    Doing more searches, or price your product a little under average.

    Automatically taking the lowest price may bring you the risk that you price your products too low, if your first search is a n00bs shop with prices that are too low.
     
  3. Kaito

    Kaito Level IV

    Joined:
    Jun 29, 2007
    Messages:
    2,692
    Likes Received:
    15

    even if i do more searches, if i use more lowest prices to average, my price STILL won't be the lowest.

    is there anyway to solve this?
     
  4. unknown2

    unknown2 Level IV

    Joined:
    Feb 11, 2007
    Messages:
    948
    Likes Received:
    4
    yeah i get this too. what i do though is i go through everything that doesnt sell in 30 mins and decrease the price by 100np periodically

    maybe we could have a feature in one of our APers that automatically decrease the price from the lowest found by a user inputed amount.

    Also, in one the APers i use, it has a feature that prices it between 2 certain percentages of the lowest price found
     
  5. the_skip

    the_skip Level IV

    Joined:
    Dec 25, 2006
    Messages:
    2,354
    Likes Received:
    1
    Location:
    Indiana
    Use teh percent fetures and mke it 95-75. It dosn;t really matter if it is teh lowest just that it is one of the lower ones
     
  6. Snowman

    Snowman Level IV

    Joined:
    Apr 9, 2007
    Messages:
    825
    Likes Received:
    0
    I could set mine to keep searching x amount of times(the user specifies how many), get a price and if it finds a lower one take that one and subtract x amount which the user also specifies. I could do that easily if its what you want
     
  7. Kaito

    Kaito Level IV

    Joined:
    Jun 29, 2007
    Messages:
    2,692
    Likes Received:
    15

    hmm, is that possible?

    how am i able to do that?

    thanks !@
     
  8. ceneret0023

    ceneret0023 Level III

    Joined:
    Jun 10, 2007
    Messages:
    663
    Likes Received:
    15
    Location:
    under a rock
    just because it's the lowest doesn't mean it'll be the first bought although if the person is sane then it will but ppl also tend to buy multiples of an item if it's like say a snowball, you usually buy 5-10 for a battledome fight and keep doing that for every fight so it just needs to be in the range of how many multiples ppl would buy for the particular item.
     
  9. Kaito

    Kaito Level IV

    Joined:
    Jun 29, 2007
    Messages:
    2,692
    Likes Received:
    15
    yes, but unfortunately, i don't have multiple snouts
     
Thread Status:
Not open for further replies.